Zartan Vs. The Bandit Kings
By: Zartan 01/13/03

A little foreword, as we do: If you're a member of the NES generation - scratch that, my NES generation - you'll remember Koei, whether you remember remembering them or not. My God in Heaven, that is a terrible fucking sentence, and were it not for the shockingly low standards that I've worn on my sleeve lo these many years, I might actually have to - gasp - go back and rethink this whole paragraph, if not the entire fucking "review." And, before I go any further, I'd like to reaffirm the commitment of Zeroes Unlimited and its subsidiaries to wholesome, family-safe entertainment. (Note: the commitment will be repeatedly violated throughout the article. Bonus participation points for submitting your own "violated like a blank" similes.) An easy way to tell if you belong to my NES generation:


Apparently, this kind of shit hap-
pens all the time in modern Japan

You're the hero of the article! Choose
from over one exciting ending!

The year is 1988: One year before TECMO PRESENTS 1989 TAK TAK TAK TAK TAK TAK JUMP SLICE CRUMPLE "FATHER!!!" GIVE IT UP ONE TIME FOR THE NINJA GAIDEN THEME MUSIC SEVEN THOUSAND UNAVOIDABLE HITS BOUNCED REPEATEDLY INTO OPEN PITS NES ADVANTAGE-SHAPED DENT IN THE DRYWALL

Did you graduate fifth grade in 1988?

If the answer is yes, skip to the second paragraph following.

Oh no! You do not belong to my NES generation and are subsequently kidnapped by aliens, who feed you to a bear. Your mom sends you to bed without supper and the train robbers get away with the gold, plunging a fledgling nation, only just adjusting to its new role as a "world superpower," into economic chaos. The End

All right. Now we're all on the same page, and I can continue. The only reason I remember that I graduated fifth grade in 1988 is because of that blue "Dooley Class of 88" t-shirt I wore down to the last thread. Nothing says "I am an amazing, diffident fashion plate" when you're eleven years old like a chili bowl haircut and a t-shirt with the names of all your classmates in six-point type. I have to join the four or five million other voices on the Internet when I come right out and boldly say that the mid to late 1980's were a pretty great time to grow up, apart from that constant fear of nuclear annihilation and constant unsolved kidnappings and razor blades in apples and the looming spectre of having to learn - nay, one day use improper fractions. Every educator in the 1980's was crazy for two specific things, as surely as if they'd been gassed: filmstrips and standardized testing. I wasn't nuts about standardized testing in and of itself, but my god, the paper stock they used smelled good. Funnily enough, this was also during the slippery, shouty birthing contractions of "political correctness," which meant a whole new ball of wax for those unlucky souls who actually made their livings writing standardized tests.


Hi, I wrote your new skills assessment test!

But my first love is free verse.

USE MATH TO HELP US SOLVE THESE STORY PROBLEMS

BOSS: Word done come down the line, people. We're gonna need you to up the cultural diversity in those second grade basic-skills tests.
HACK: Cultural diversity? I uh...
BOSS: There's a memo here but I really don't feel like reading it aloud to you. (subtle hand gestures at janitor) Just, um, "reflect the," um, something something, the world. In which we live.
HACK: But these are story problems.
BOSS: I knew I could count on you.

The result is that, this being Texas, said hacks all got together one night and dosed themselves to the gills on caffeine and channel-surfed the Spanish language channels on UHF television. The story problems and such weren't any more "culturally diverse" than I was used to - it's not as though I broke the seals on the tests and was suddenly seized with an unquenchable desire to learn calculus and read a biography of Cesar Chavez - they just replaced all the names with overwhelmingly Hispanic ones. Having the maturity of an, um, eleven-year-old, I did not find this enlightening. I found it hilarious.

Rosa has 53 reams of typing paper. Each ream has... For crying out loud, Rosa, what are they teaching you in the barrio? The fuck you need that much paper for; are you building a clubhouse or some shit? Too much cognitive dissonance at once makes youngsters reject and abuse reality. I would much rather have seen Hispanic culture properly celebrated in the revamped story problems, e.g. Mas Guapo is ambushed by a rudo. If Dr. Diablo Jr. smashes an aluminum chair weighing 35 pounds over the tecnico's head, in how many weeks will Mas Guapo challenge Dr. Diablo Jr. to a hair vs. mask match?

Getting back to Koei: the first I ever heard of them was when they released a game called Nobunaga's Ambition for the NES. In this way, they were much like equally unloved NES developer Culture Brain ("I fucking dare you to name this company Culture Brain"). who tapped the lucrative "obscure and unpronounceable" market with their own game, The Magic of Scheherazade. The Magic of Scheherazade (I know, I know) is itself based on the well-known to somebody, surely 1001 Tales of the Arabian Nights, which are themselves based on a pinball machine or something, so there you have it. Culture Brain went on to top even this stunning failure with their NES adaptation of James Joyce's Ulysses, which was at once criticized for being "too linear" and "too complex" through snot-choked sobs insisting that this was nothing like Donkey Kong 3. I'll never forget the edition of Counselor's Corner that took seventeen pages to answer the question "How do I get back into the house after Molly's gone to bed?"

Ahh, Counselor's Corner, Nintendo Power: god bless you, Gail Tilden, for combining the ineffectual and the irresistable in a mail-order one-two punch to the gimme cortex. At that point in time, Nintendo Power was a superfluous stroke of genius. The typography and layout were fucking laughable, the content apart from overt game assistance was the goofiest sort of self-indulgent conceit (remember, this was before the World Wide Web) and every game, no matter how appalling, got a journalistic handjob like unto the kind you have to make an appointment for. But no matter: we already had our machines, and we were well and truly hooked. You might as well have published a magazine called "Heroin Monthly," pages and pages of glossy photos of non-descript piles of brown powder. For that matter, Nintendo Power could have simply published 96 pages of screen shots from Raid on Bungeling Bay and we'd still cluster around the fucking thing every chance we got. You kids don't know how good you've got it: you take Hsu and Chan for granted, where we felt lucky for a full page of fucking Howard and Nester. ("His name is short for NES-ter," Nintendo Power's editorial staff once helpfully advised its readers. Thanks!)

But Nintendo Power was the first place that I read about Nobunaga's Ambition, and, true to form, those genius mercenaries made the Damned Thing look good. At this point, I'd like to ask for a little more participation: if you've already played a Koei NES game, move right ahead to the next paragraph. Don't be embarrassed; for fuck's sake, I actually own physical copies of two of them. I thought "I was always curious about these games" and "they're only a buck apiece" and "I bet once I got into them, I'd really dig it" and "even though it would take less time for me to download the ROM than it would for this chinless GameStop mongoloid to count out my change, there's still nothing like playing the games on your original Control Deck," etc etc. You know the drill. If, on the other hand, you haven't played a Koei NES game, go right ahead and do so. We'll be here when you come back. You don't have to learn it or be any good at it. Just load it up and fuck around a bit.

Hi, I can't get through the Fangbacks Building!

USE MATH TO HELP ME SOLVE THESE STORY PROBLEMS

Hi, we want fifty bucks for a used, half-broken NES Control Deck!


OUR BASE IS UNDER ATTACK

Now try and tell me, all of you, that it didn't feel like the worst kind of fucking math homework. Not only were the people who developed Koei games back then absolutely retarded in love with obscure history, but they were fucking meticulous about it, as well. If those souls had been born in America at around the same time, you can bet your steel-capped boots that you'd have grown up playing games like "The Triangle Shirtwaist Factory Fire" for your Intellivision. Either that, or you'd have grown up hearing over and over, at length, about how games like "The Triangle Shirtwaist Factory Fire" were much better then modern video games on so-called next generation consoles like "Pinkerton Strikebreaker: Frantic Frantic Copper Mine Revolution 3rd Mix" or whatever. Even Nintendo Power couldn't make Nobunaga's Ambition and Romance of the Three Kingdoms and Blah Blah Ancient Chinese on the Carefully Considered Rampage look like anything other than excessively colorful math homework - which is, I'm sure, what ensured Koei's survival in those early years in this unforgiving Western Hemisphere.


I guess a light gun that wasn't completely fucking unwieldy would have offended Jesus, or something.

See, back in ninth grade, I had a friend named Miles. (You students of human culture already know where this is going, but please, do not reveal the Surprise Shock Ending to your Friends and Family!) And Miles, in true Borgesian form, proved another human dichotomy: there are losers who sit alone by choice, and there are losers who seek out the losers who sit alone by choice. I was the former, he was the latter. Having nothing better to do, we talked etc, and one night I went over to his place to hang out. Hanging out as a freshman in high school is weird: you feel older, and somehow more austere with the way you pass the time, but you're still at the mercy of your parents. Anyway, his parents were nuts. Um, two words, folks: Amway salesmen. Two more words, because it's bonus night: Overprotective As Fuck. That's three words and I'm drunk and you're reading this for free, so it's "win-win." Miles had an NES and, unbelievably, a Super Nintendo. So, at this point, I have to admit: the stage is set for a tolerable evening. Until I check out his collection of games, which is such an aberration that even now, I have to wonder at the mindsets and the histories behind such a uniquely bizarre and unsatisfying selection. The Super Nintendo had one game, and that was the "game" that came with the Super Scope Six. But I wasn't allowed to touch the Super Scope Six - moving on... we came to the NES games, which consisted of every Codemasters game available at the time and, inexplicably, Nightshade. You remember Codemasters. Oh yes you do.

JOIN US DOWN THE PUB WE CALL IT 'FOOTBALL' EH WOT

Codemasters made all those weird games for the NES you couldn't play without plugging in a Game Genie or some arcane gigantic piece of Lovecraftian technology; their motto was "Absolutely Brilliant!" for some reason and their output was uniformly shitty except for Micro Machines. Micro Machines was so popular that it spawned something like ten million remakes and ports and adaptations. Right as you read this, nanomachines are absorbing and rebuilding every atom in the universe into a giant computer that plays only Tetris, Micro Machines, and that game where you're a snake that slides around eating shit and growing longer, only the snake has Mega Man's head and is pre-loaded with "Humanity's Popular Memes, Vol. 1-25," including such classics as "Thou Shalt Not Kill" and "54-40 or Fight" right up to modern nightmares as "Where's The Beef?" and "Someone Set Up Us The Bomb." This sort of revelation would cause widespread apocalyptic panic / terror sex were it not for the fact that this site will only be read by twelve people, all previously discredited males.

My point is that people like Miles' parents were the sort that kept Koei alive, back in the day, and we should be grateful. Koei went on to make Saiyuki for the Playstation (and any game about the Journey to the West is worth the price of admission, even if it is the eventual heat death of the Universe) and Dynasty Warriors 2 and 3 for the Playstation 2.

So anyway - and trust me, we're getting to the Bandit Kings right now - I was bored one night, and pawing through my collection of NES roms, which was the result of one drunken, determined evening during which I blindly leeched the entire contents of Eight Bits of Joy. So I loaded up Nesticle and flipped through my directory, looking for something that would distract me for a little while. "Wow!" I said, "Bandit Kings!" I was referring to banditkings.zip, and I was thinking of a glorious and violent reign as some guy who stole from the rich and gave to himself, accompanied by the sort of mayhem and hijinks you'd expect from a Bandit King. You never hear the word "bandit" any more; everyone is either a robber or a terrorist or an illegitimate father, all of which are, I'm sure, rewarding, but lacking in the glamour of the word "bandit." So anyway, I loaded up the rom and oh no!

What a surprise. It doesn't fucking work. I'm going to insert a little something we in "the business" call "an aside" here (ever daintily in my uniquely condescending manner [uniquely, that is, if you've never ever read another self-styled internet humor website] sidestepping the fact that this article from paragraph two on has been one long, bloated, increasingly intolerable "aside") to throw in a Request: if you know how to make Bandit Kings run in Nesticle, I don't fucking care. I have not a doubt in my mind that someone out there does - there are people, I've gradually learned, who take this whole emulation thing entirely more seriously than I. For my money they fall into two camps: the "in a good way" camp, who provide me with years and years' worth of free entertainment by dumping ROMs, writing emulators, and then asking me to click on porn banners in exchange for said software, and the "in a bad way" camp, which is pretty much anyone who's ever bothered posting anything to an emulation-related message board. These people are the ones who piss and scream about "ROM beggars" and feel like big shots for knowing what a "mapper" is. These people are the ones who know the name of the poor schmuck who played the live-action Luigi in the Super Mario Bros. Super Show! (was there an official exclamation mark in the title, or am I just inferring it from Captain Lou Albano's enthusiasm? - must remember to forget this matter immediately) but have never actually, you know, played all the way through any of the damn games. These people are the ones who would actually take the time to e-mail a stranger to say YOU LAMER OF COURSE NESTICLE ROOLS SET VERTICLE PARSING TO OFF AND LEFTWISE VHZ ROTARY GIRDER TO INBOUND (FAG)

So please, just don't, all right?

I fired up my trusty (by "trusty" I mean "the reason I can't have nice things") dial-up connection and decided to see if there was an new version or patch or whatever available from the Dipshit Kings of Ancient China themselves, Bloodlust Software. You see, even though I spent between late 1998 through early 2001 locked into what is scientifically known as a bender (note to self: keep reusing the bait-and-switch terminology jokes; you are on fire) (further note to self: in the NBA Jam or Galaxie 500 sense, not the scientific sense), I have a vague memory of a big to-do being made about Bloodlust Software, makers of a handful of very good emulators and sweet fuck-all else worth your time or interest, making some sort of "triumphant comeback" that caused something of a minor orgasmic shudder throughout the more exciteable emulation news posters (read: all of them). I guess the assumption was that they'd, you know, keep improving upon the emulators they'd made and perhaps have a stab at making new ones. Instead, if memory serves, their "triumphant comeback" evokes no mental picture so much as a mentally retarded child trying to bite its own fart bubbles in the bathtub: they splurted out the Internet's five millionth faggoty Pong knockoff LOOK IT HAS BLOOD RARRRRRRRR WE ARE FOREVER ELEVEN YEARS OLD and faded into obscurity. NO WAIT COME BACK YOU CAN STILL BUY THAT ONE FINAL FIGHT KNOCKOFF!!!! RARRRRRRR


YES! WE HAVE FLASH

Thanks but no thanks, fuckhead. I continued to stomp through memory (this all happened in a matter of seconds, mind you - I'm taking dramatic license to pad this fucker out and to keep from having to actually discuss "Bandit Kings of Ancient China," because that means I will have to actually, you know, play it. For more than five minutes, I mean) until it occurred to me that they were being hosted at that Zophar place. So I type in bloodlust.zophar.com and huh? It's Glenn A. Porzig's MEGABABES, which is to say what the fuck is going on here? Now, it's well known that whenever anything includes the name of its creator / major financial backer in the title, it is immediately quality. Barry Gordy's The Last Dragon springs immediately to mind; how many can you think of? Play along at home??? YES! My lightning-quick mind jumped into action and coughed up another half-baked hypothesis: Glenn A. Porzig must be the name of the guy behind Bloodlust Software, and they have simply moved ahead two, maybe three years in terms of emotional maturity and are now making games about - note the fine distinction here - women beating big stupid shiny wobbly red globules out of each other. This hypothesis is immediately discarded. I hit up the Google and lo and behold, for want of a .net the fleet was lost. Long story short: blah blah Flash intro blah blah Troma blah blah not updated since fucking 1998. Hooray. Daddy needs a new emulator.


YES! WE HAVE FLASH

About time, really, and while you're at it pick up one that runs in a fucking window. See, somewhere in there I caught the Instant Messenging fever; it's a low-grade, manageable fever, but nevertheless, there's something to be said for riveting, intensely personal exchanges like these:

You can easily see why I wouldn't want to miss a single exciting moment, so I developed a strategy of - oh, you stupid man - assuming anyone that messaged me was actually interested in carrying on a conversation, and as such giving the message window the better part of my attention. Nineteen silent minutes later, however, I might start to doubt myself: maybe PIKMINMESSIAH69 is no longer interested in talking to me! Maybe I failed to grab them from the start, with my haphazard attitude towards proper capitalization and passive-responsive mode of communication! Huh. Only when I'd loaded up a full-screen game and played for long enough to actually get engaged and enjoy myself (we're at T+ 23 minutes or so in the "conversation", here) would I hear that pathetic POP, SQUEEEEEEEEE of my monitor changing resolutions, dropping me back to the desktop because another window's popped up, oh and look:

Never again, I resolved, would my love of human interaction and my love of actually using my computer to play a fucking game once in a while be incompatible. So I heard this NESten's pretty good. And we're off.

 

The tradition...

...and splendor of ancient China live on!


Hi, I can't read or write SUCKY SUCKY FIVE DOLLAR

Gnarly!

Koei presents? What? Oh no, it's Bandit Kings of Ancient China, which means that I don't give a flying fuck. I lose. Immediately gears begin turning in my head - how could this this game be better? What was I hoping for? It hits me, all at once, like a wet sack of shame stuffed into an old sweatsock: they could have, no, should have been BMX Bandit Kings of Ancient China. Picture it with me, won't you? Fat Chinese guys, each one named after one or several hilariously inanimate objects, plowing across the countryside. Shooting arrows into things - many, many, many arrows, enough arrows, even, to make a Frank Miller splash page look like the very picture of minimalistic restraint - and shoving ill-gotten meat buns, lovingly rendered by the poor widdle NES to resemble nothing so much as tulip bulbs, one after another into their relentless fat gobs until they pass out, slicked with their own weirdly-scented ancient Chinese sweat, from sheer excitement and morbid obesity... and all this (can you see it with me now?) on totally rad BMX bikes. THIS SUMMER, EVEN THE BUMPIEST DIRT TRACKS IN ALL OF ANCIENT CHINA AREN'T SAFE, etc etc. Folks, it could have been nothing short of pure magic. The somber reds and golds of the Imperial Palace (capitalization assumed, here - you know, whatever the fuck they called that big opulent joint where the bigwigs hung out and thousands of heavily armed and armored little Chinamen stood motionless in big proto-parking lots for days on end and you could get killed for laughing at the wrong joke; those masterpieces of architecture and aesthetic design that have pretty much served as a blueprint writ large for every Chinese restaurant with an all-day $5.99 buffet) combined with the radical, tubular fluorescent pinks and greens so beloved by BMX culture probably would have rocked your cultural sensibilities so hard that something something wooooooo totally extreme juice box snowboarding guitar lick jump-cutting camera fuckery OH NO WATER ON THE LENS and thirty seconds later we're done and you're thirsty. I would have provided you with a lovingly rendered "artist's conception" done in the only graphics tool anyone really needs, Paint Shop Pro 4 (I am on day 1174 of my thirty-day evaluation period!) but a freak accident has only recently and tragically rendered me terribly lazy.


Don't let this cool dragon trick you into thinking you give a shit about Chinese history.

So I finally decide to play the game - I'm given four scenarios and five, uh, Good Fellows to choose from. The manual, which I found online after a single Google search and whose credibility is thereby completely fucking bulletproof, really and truly refers to them as "Good Fellows". The scenarios, I guess revolve around critical points in history from back when the bandit kings were, you know, roaming around committing acts of banditry in a regal manner. "Hear ye, hear ye, the royal proclamation is rapes all 'round!" Now that I think about it, I do hate Renaissance Festivals and the people whose lives seem to revolve around them - why not, next year, attend your local Renaissance Festival as a BANDIT KING OF ANCIENT CHINA? For extra authenticity, be sure to make up your own Bandit King name that mixes Chinese-style delicacy (e.g. "Heavenly King", which sounds like a particularly expensive mattress) with bandit-style machismo (e.g. "Tattooed Priest") and twenty-first century postmodern sensibility (e.g. "juggalo1982@yahoo.com") and run around screaming it at the top of your lungs. Don't forget to blow hundreds of dollars on shit you later realize you wouldn't be caught dead in - it's all part of the experience! I'm immediately fascinated by this "Welcome Rain" character; apparently, being named like a My Little Pony was no bar to advancement and prestige in ancient China. He killed his wife ("against his wishes," the game assures us) and then went on to get captured as a result of writing a damn song. Yeah, I remember that song: "Where Welcome Rain is Hiding Out From the Bandit Kings, With Detailed Directions". A real fucking toe-tapper. The closest I ever got to writing "a revolutionary song that led to my capture" was a little, shameful piece of Mavis Beacon erotic fan fiction I wrote back in my BBS days. Much like the rest of the Bastard Sons, I'll beat off to anything, and this red-hot little snippet is surely no exception:


DAD HAD A FAD SALAD

 

 

Sure, Mavis Beacon taught typing, but one summer, she taught me a whole lot more. She strode confidently down the steps of the blurry, vaguely official-looking building in which she did important things with the typing. Mavis sidled up to me, and by way of introduction breathed hotly into my ear: "How'd you like to put your fingers on my home row keys, big boy?" Stunned by her forwardness, I gaped, speechless; she took my wrists in her hands. "ADD A BAD LAD to this SAD LASS' ASS," she hissed...

For shame. I think that one cost me my Trade Wars account.

 



I'm HUNGRY

Next up on the agenda - the selection of my Good Fellow. This ought to be pretty easy, and in any fucking normal game, it would be - pick the, uh, Good Fellow that plays to your strengths as a gamer / strategist / bandit / disappointed ten-year-old on Christmas morning. Koei, wisely, dispensed with any degree of considered opinion in the character selection process and made the whole thing more like a "Which Bandit King of Ancient China Are YOU????" test you might find in some half-assed LiveJournal entry. It's all PBS miniseries here; we have five sepia-toned Glamour Shots to choose from. Although I was tempted by "Tattooed Priest" - that's the enthusiastic-looking bald fellow on the far left, and my temptation stemmed mostly from my idea that he'd be likely to suck the bone marrow right out of his living, breathing, wounded fallen enemies and call it a religious act. For the record, Captain Stereotype there with the meat bun on his head is named "River Dragon". Get with the times, fucko - that's way too literal to be any good. I went with "Nine Dragons", in spite of his Keanu Reeves: The Fat Elvis Years appearance, because his name is a plural, and that takes some goddamned balls. Getting the subject-verb agreement when discussing the good Mr. Dragons would drive a ninth-grader to suicide. (Which is to say it's impressive and confusing, if not especially difficult. Gee, teenagers sure kill themselves an awful lot! It's OK; I don't know / care about any of them. OH BOO HOO, THE ONLY PEOPLE THAT UNDERSTAND ME ARE AVRIL LAVIGNE AND THE GUY WITH THE GUNS FROM X-FORCE. Let them eat Drano.)


USE MATH TO HELP ME SOLVE THESE STORY PROBLEMS


Koei, priding itself on authenticity, makes the interface as nonsensical as the Chinese language itself.

"Eagle in Clouds? ME PLAY-UM BIG HEAP BANDIT KINGS

So, the next thing you know - and holy shit, that Nine Dragons sure does do look a lot pudgier in color; perhaps he has a notebook full of Secret Feelings he's just dying to share with someone - I am deciding on his attributes through a highly scientific and historically accurate method those in the know call "Please press the A button". Specifically, you want to do this when the number looks like it's a big one - I guess. Nine Dragons' "Integrity", "Mercy", and "Courage" have already been decided for me. These statistics give me a moment's pause. "That's weird," I think to myself. "I bet I could write a couple of sentences or maybe even a whole fucking paragraph about just how weird." Specifically, what sort of game is this? I thought his mercy or lack thereof were a wholly-owned subsidiary of me, Player One, good ol' 1P himself - I don't want any fucking back-sass when I tell Nine to spare the life of some Glorious Revolutionary Songster because I, God's Favorite Commander Moonmist 1-UP Eighty-Six Dinosaurs, like the cut of his jib, and then he's all I disobey, due to my carefully researched MERCY stat and I'm all "this sucks" and go back to playing "Road Fighter" on one of those weird Asian pirate 76-in-1 ROMs and then I realize I'll have to start the whole fucking thing over again and anyway, shouldn't his ridiculous autonomous INTEGRITY has put the proverbial kibosh on me not deleting his and many, many other ROMs within 24 hours of my having downloaded them?

Okay, see, and I am immediately confused. Next thing I know, the game says "Brother Black Whirlwind your orders" in that distinctive Koei font that, all kidding aside, I'm actually quite fond of. But but but I'm not Black Whirlwind - I didn't even know that they had whirlwinds in China! just lovingly depicting tidal waves and shit, right? - I'm Nine Dragons, or the voice of his conscience, or perhaps a partisan observer? And there's this black and white train wreck next to "Ruler - Double Clubs" and at this point I say, fuck it, I'm going to pretend all that's on purpose because I am not downloading another goddamned NES emulator and you'd better goddamned believe I'm the ruler of Double Clubs, unless I'm ruled by them in which case uhhhhh meat bun. Two screens into the menu I realize, yeah, this emulation is more or less cripplingly fucked. God's Favorite Commander Moonmist 1-UP Eighty-Six Dinosaurs is undaunted; I try to get Black Whirlwind to recruit a Hero (this capitalization is all from the primary source, kids) named Pursuing God (which satisfies my requirements: all members of my Totally Radical Army of BMX Bandit Kings must be (a) ancient (b) Chinese and (c) able to comfortably share their names with goth-kid Geocities websites) whose profession is listed as the dashingly heroic and blood-soaked "Innkeeper". He tells me that he's "just not interested" and hey, there's your turn over, Black Whirlwind, and thanks for playing BANDIT KINGS OF ANCIENT CHINA! Shit.


Whatever being on all fours and looking surprised signifies, Unlucky Archer is only fair-to-middling.


Game Over, SUCKER! Winners don't use drugs

But surely it's not over yet! The struggle against, um, well - I never really established what the fucking deal with this game actually was. There was a song, and some bandit kings, and China, and I guess I'd stupidly assumed that everything would be revealed as the game marched on. The game did not, in fact, "march on" - it got to be "Iron Staff's turn in Exile" which is apparently Koei-speak for "Welcome to the Needlessly Complex 'Game Over' Screen". The game froze, or just sat there, or whatever. If keeping that sneaky singin' Welcome Rain in jail was my mission then let's call this a job well done and wash our fucking hands of it - when I last checked (that was Black Whirlwind's turn, remember) his occupation was still PRISONER. In your face, dude. Why did Rolling Thunder cross the road? BECAUSE IT WASN'T FUCKING BROKEN MATH HOMEWORK.

"But Zartan! You didn't actually review the game!" For fuck's sake, people, I hinted that it wasn't as good as Rolling Thunder. It's called a "spectrum"; look into it. You want me to draw you a map or a big fat fucking series of arbitrary tenths of a "point"? Look, I'm sure that it's actually quite good and engaging if you're (a) into this sort of thing and (b) you can get it to work. Hell, the Home of the Underdogs rated it as one of their "Top Dogs," though I'm a little concerned that the "Top Dog" rating isn't just Secret Shorthand for "this screen is not one of our eighteen thousand pop-up ads". Besides, no one reads these fucking things actually looking for an honest, balanced "review". HMMMM, PERHAPS THIS REVIEW WILL LET ME KNOW IF I SHOULD SPEND MY HARD-EARNED $0.00 DOWNLOADING A THIRTEEN-YEAR-OLD GAME. If this game is your sort of thing, you've already played it or something similar. And that's me, DONE.


Welcome Rain writes a revolutionary webpage that leads to his capture.
USE MATH TO HELP HIM GO BACK TO THE INDEX