ARTICLES


Zartan's back. He's a goddamned Machine he is. You know the story: Koei makes horrible historical-simulation game, Jaded Journalist writes long-winded rambling article about it. Good times had by all.
By: Zartan
01/13/03


Monkey Donkey takes us on a drunken, rambling, descent into the hell that is Video Game Yaoi Slash Comic Hell. Yeah, this should be on EA, but this was originally written for us. TAKE THAT, LAGO!
By: Monkey Donkey; 11/22/02


It's all about the game, and how you play it; All about control, and if you can take it; It's all about your debt, and if you can pay it; It's all about pain, and who's gonna make it
By: Tome; 10/26/02



The CAPalert guy takes on the latest scourge to defile The Youth of America: Those Dirty, Sinful Video Games. At this rate, in about five years he's going to stumble across Doom... and when that happens... God have mercy on our souls....
By: Tome The CAPalert Guy

 

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Classic Zeroes Material
By: Zartan; circa 1/25/00

Golems! Sadomasochism! Tax evasion!

I'm Sorry: What the hell is going on here?
Nobody knows. No, really -- I don't think anybody can look me in the eye, and with a straight face tell me that this game is supposed to follow some sort of internal logic, even that weird parallel-dimension logic that inexplicable Japanese imports seem to follow. And, of course, when all logic has been abandoned, it could only mean one thing: we are entering the hazy realm of Subtle Japanese Satire.
Here's my best guess. You play a fat little middle-aged Japanese guy in a blue suit named I'm Sorry. His name must be I'm Sorry because he doesn't show the slightest bit of remorse throughout the whole game; even when he's being killed off in a uniquely I'm Sorry way, his expression is more of pained annoyance than actual repent. But anyway. I'm Sorry is one of a special breed: a corrupt politician. He runs around grinning like a maniac and embezzling big gold bars from the government to fuel his opulent I'm Sorry lifestyle. You know this type -- monuments to oneself, tennis courts, koi ponds -- it's just a shame I couldn't live long enough to get to the "No-Panty Hostess Bar" stage for a chance to blow thousands of dollars in one night's alleged entertainment. The Dreamcast was made for a sequel.
Okay, I'm Sorry is pursued by all sorts of weird people -- see below for details -- and a big rolling barrel. This barrel obviously represents the crushing implacable force of public opinion. Fortunately, just as in real life, I'm Sorry can jump right over barrels and things. For a fat man he's quite spry.

I told you he was a chubby little bastard. Anyway, he's got this huge fist for slapping around those who would oppose his dynamic social reform policies. No one can stand before I'm Sorry's Fists of Graft except for Bill Cosby, but I'll get to that in a minute. That little bubble over his head is how much dough you've got at the moment; see, in the fast-paced world of I'm Sorry, it's not enough just to grab the money, you've got to get it back to your palatial estate or something. I could give you a power high score tip here, but I leave that limp-wristed sort of stuff for Ken "The Big Player" Uston to write books about. According to my copy of Mastering Pac-Man, they were gonna make a major motion picture about his life. Pity that never happened. That two hours of watching some loser count cards and suck down junk food we'll never have.

Yeah, it's the Taxman, or the Secret Service, or the Yakuza, or Casey Kasem. Whoever he is, he's not about to let I'm Sorry get away with stealing stacks of gold bullion and undermining the public's unshakeable trust in their public servants. These are pretty ordinary enemies except for the fact that when they catch I'm Sorry, they strip down to lingerie and give I'm Sorry a great big diaper-clad whipping. Hell, maybe it's Lee Kwan Yew. I knew that they Japanese had some forward thinking ideas about crime and punishment, but this took me just a little by surprise. Oh, I just thought I'd let you know now that this is the coolest thing you'll ever see in a video game, period.

Just when I'm Sorry thought things couldn't get any worse, Bill Cosby showed up in a blue Speedo, determined to bring our troll-faced hero to justice. I'm Sorry has to hit Bill Cosby with his blazing Fists of Graft somewhere around a million times, give or take, before he tumbles off the screen, and god only knows why. Maybe there's something in those Puddin' Pops. Anyway, once Cosby catches up with I'm Sorry he proceeds to repeatedly slam his into the pavement. Again, this seems just a bit out of character, but who are we to argue in the face of Subtle Japanese Satire?

By the time you get to the fourth level or so, you're thinking to yourself: the person who designed this game must be the biggest fucking mutant that ever lived. And, as if they've reached through time and read your tortured, spinning little mind, they present Michael Jackson (looking a bit whiter since his last appearance in Photograph Boy) as an enemy. "No," they say, attempting to repair something of the psychic damage caused by playing this game for any length, "this is the biggest fucking mutant that ever lived. But we appreciate the sentiment." And then he flashes and his eyes bug out green as he rips out I'm Sorry's spine, and the cycle of confusion begins again.


I just don't know. I played this game for quite a while and this was the last unique enemy I came across. It could be Brian Boitano, or it could be Flo Jo. This fucker not only runs fast, but leaps around as well, and when you've got a screen full of leaping athletes and alien mutant pop stars and corrupt politicians and drag queen G-men and exploding fire hydrants -- no, really -- you've got your basic color wheel of paranoid schizophrenia, right there. Speaking of paranoid schizophrenia, I'm Sorry has a statue of himself in his swanky, recreation-rich backyard, and it comes to life and chases him. See?

Level One. Pretty average, although you get to use I'm Sorry's awesome fists to smash through gates. God only know what that represents. Still, I've been saying for years that impassable moats add a certain something to a game. That something is "walls".
Level Two. I'm Sorry's awesome, ultra-plush backyard, paid for by your tax dollars. Oh, yeah, I forgot to mention that he swings a fan in some levels. Note the menacing, heavy-jowled I'm Sorry golem.
Level Three. This is Tokyo -- and the best part of all is you smash into those black boxes and grab the gold inside. What an irresponsible hooligan! It's no wonder he's captured the public's heart and imagination. The rest of the levels are just variations on these three.

The verdict:
Game:
Developer:
Platform:
Type:
Emulated:
Released:
I'm Sorry
Sega/Coreland
Arcade
Pac-Man meets Nightline
MAME, mighty MAME
1985
Graphics:
Pretty neat, considering
Sound:
Appropriately goofy, er, subtle
Gameplay:
Shamefully addictive
Aberrant Sexuality Bonus:
25,000 pts
Overall:
Go on, you know you want to.

Bastard Sons of Zeroes Unlimited © 2002 the Bastard Sons of Zeroes Unlimited. Zeroes Unlimited © 1999-2000 Zartan Moloch